Patch notes v.91.23 (EA)
Total Factory » Devlog
- Added 3 visualization options for the conveyor belt for each upgrade stage (the last upgrade is not shown on the gif)
- Now the selected item in the hotbar is deselected when you press Escape
Files
total-factory-windows.zip 88 MB
Version 37 Jul 03, 2022
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Total Factory
Build a factory, protect it from enemies, complete tasks
Status | In development |
Author | Total Craft Games |
Genre | Simulation, Action, Strategy |
Tags | 2D, Automation, Isometric, Management, Open World, Procedural Generation, Robots, Sandbox |
Languages | German, English, Russian, Ukrainian |
Accessibility | Interactive tutorial |
More posts
- Halloween is overNov 03, 2023
- Fix item duplicationOct 25, 2023
- Halloween is already in the game!Oct 18, 2023
- Patch notes v.172.36Oct 16, 2023
- Small fix and..Jan 13, 2023
- Patch Notes v160.35Nov 25, 2022
- Patch Notes v.158.35Nov 20, 2022
- Patch notes v.155.34Nov 14, 2022
- Patch notes v.152.33Nov 05, 2022
- Bug fixedNov 03, 2022
Comments
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I purchased the game recently but haven't had much time to play it. I did enjoy the 45 minutes or so I did get. One thing that bothered me was the interaction with buildings. Having to click the building then hit "E" to interact gets old. I would prefer either clicking opens the UI or if close enough and facing it "E" will open the UI.
I am looking forward to getting back into it.
Thanks for your feedback. I will try to make the object menu open by double clicking, while the old method will also be preserved, that is, I will say this, I will add another way to open the object menu. In the next update, one of these days.
Will this method be more convenient for you?
It's better but maybe a single right click would be better? I always prefer a single action when possible.
I'm sorry but no, the right click is already busy by shooting
Doh. No problem. I’ll get used to whatever it is.
Now you can open inventory by double clicking